When working with musicians, sometimes they need some training, but from a humble posture (even if the musician is not acting humble). Teach them that asking for more in the monitor may not be the win, but actually having less of something else. “Turn it up” is the natural response to not hearing something (but then you hit a ceiling with the knobs and the room). Help them get the best mix for them, as they must respond well to the monitors to lead well (IEMs fix this part, but musicians still need training turning things down so other things stand out).
8. Learn From Everyone; No One Is Past Learning
Ask local producers, or sound techs in venues you respect, if you can sit in with them as they do sound. If they say yes, listen, learn, and ask questions. Also, research forums on the internet, looking for tips and tricks from a variety of people working through the same issues you are. A friends says: “I am continually learning new things about sound, new tricks on my board (makes me sound like a surfer), new ways to set up the mics or the _____.” Be a lifelong learner.
9. Get Help If Something Is Challenging – And Read The Manual
A friend of mine says this: “Don’t feel inadequate if you (like me) are not someone who can identify a sound frequency by hearing it. I have an ipad with an RTA, and when I’m dealing with feedback issues, I have no problem firing it up (and humming the frequency into it if the feedback has already died down). You don’t have to be perfect at everything to be a good sound engineer, you just have to be good at using the tools you have.”
And read the manual. Read the manual. Read the manual (that was reverb).
10. Make Mentoring A Priority
Mentoring is absolutely vital. Always have someone shadowing you (standing beside you as you do it, and talk them through what you’re doing). Especially a teenager or twenty-something, as musical styles and sound environment palates change over time. You want ears that are listening to more than you are, through a different auditory lens. Don’t release them too early; you want them to succeed. Create a loooonnnggg mentoring curve.
After they’ve shadowed you for a long time, you start to shadow them. Here’s the Mentoring Cycle: 1) I do it, 2) You watch me do it, 3) I teach you to do it, 4) I watch you do it, 5) You do it, 6) You teach others.
Conclusion: A Great Worship Sound Tech Is After Transparency
A producer friend of mine says, “A great worship Sound Tech blesses the church by insuring that the communication of the ‘word’ (speech or music) is clear and understandable to everyone. The quality of sound during a meeting can be a major factor in how people are able to engage in the activities at hand. What good would it do for the best worship set in the world to be played, or the best teaching to be given, if the sound is so bad that no one can bear to listen to it? Bad sound can be a great distraction to those engaging in a worship service. At the worst of moments, the quality of sound can even hinder one’s ability to understand and engage at all. At the best of times, good sound provides an opportunity for clearly communicated material (music or speech) to be received easily.
When worship sound is then transparent, and out of mind, the ‘word’ can become the focus of attention. A prudent Sound Technician is key to achieving this worthy goal.”
Amen.
Oh, and get the pastor to assign you an intern to bring you coffee and doughnuts. Thanks for all you do!
Question: What best practices would you add to this list from your experience?
Resources: First, Is It Too Loud: Worship Accompaniment Vs. Worship Immersion Culture post seems to clarify some internal cultures challenging sound ministry in the local church today. Second, 7 Steps To Awesome For Worship Sound Techs offers more insights for Sound Techs. Third, Mike O’Brien’s Winning The Volume War Series is great for handling key sound elements (drums, etc.) in worship. Finally, this “heart” article, “A Great Sound Tech” by Nathan Rousu should be required reading for every Worship Sound Tech.
This article on worship sound originally appeared here, and is used by permission.